About

I am a professional computer scientist with 25 years of experience as an object-oriented programming developer, a 3D graphic designer using Blender/Unreal Engine for the past 10 years, and a multimedia author. I have created a SciFi universe that I illustrate myself, along with visual novels using Ren'py  and Twine, and a small game with Ren'py. In an effort to provide a more interactive experience for players, I decided to utilize Unreal Engine, following recommendations from the 3D community. I completed several English and French training courses with Boundless EntertainmentPixup AcademyUdemy, and Gamedev.tv, with Pixup Academy courses taught by Epic-certified trainers.