About
I am a professional computer scientist with 25 years of experience as an object-oriented programming developer, a
3D graphic designer using Blender/Unreal Engine for the past 10 years, and a multimedia author. I have created a
SciFi universe that I illustrate myself, along with visual novels using Ren'py and Twine, and a small game with Ren'py. In an effort to provide a more interactive experience for
players, I decided to utilize Unreal Engine,
following recommendations from the 3D community. I completed several English and French training courses
with Boundless
Entertainment, Pixup Academy, Udemy, and Gamedev.tv, with Pixup Academy courses taught by Epic-certified trainers.