Version Unreal Engine - 2025

Unreal Engine version : 5.5

Mécanismes

In "Double Murder," players will navigate various locations, interacting with the environment to collect items, open doors, use elevators, etc... The game also features mini-games integrated into the narrative, such as target practice in the training room and searching for hidden objects within different scenes.
Players will utilize interactive maps to travel between cities and explore locations. Upon arrival at a destination, they can move around traditionally, engaging with the setting and characters.
Players will take control of Jack Cooper's character for an evening, offering a fresh perspective and deepening the narrative experience.
Players will engage in dialogue with various characters, receiving missions that lead to quest completion. Some characters will have simple dialogues, while others offer more in-depth interactions. Players can choose to develop friendships and/or romantic relationships with certain characters, adding a layer of personal connection to the narrative.

Development team

The team is composed of one person (myself) who handles designs, programming, and the entire creation process for environments and characters. Some assets will be sourced from existing Blender files and imported into Unreal Engine, while the remaining assets will be crafted in Blender and then imported into Unreal Engine. For characters whose designs are currently available only in 2D, a sculptor will be hired to create 3D models. Certain animations might be outsourced to another studio with more expertise in this field. Another person will be responsible for music composition and sound effect creation.